Counter Strike: Source <Aimbot>All content on this page is gated to avoid overuse and rapid patching.
Made for fun during Christmas 2018 to challenge me further into the field of memory manipulation. Aim Lock (with mouse button 5 within a 9 ° angle / funnel, enemy priority determined by distance and visibility. Simple 3D radar/ESP. Reduced recoil. Overlay (transparent auto-placed window (Dual middle layer GDI), no writing or interference of internal game mechanics, performance or graphics).
Using various public forums, I got enough information to track down the latest memory pointers for critical things needed to create this, there are multiple things I would likely not have been able to reverse on my own. Games based on valve engines are slightly easier than other games, as they provide much debug info via the console and are well documented.
[ Gated Download ]